Who are we?
ShapesXR is revolutionizing the way the Metaverse is built. ShapesXR (www.ShapesXR.com) is a collaborative tool to design and prototype AR and VR experiences and allows remote XR teams to ideate in 3D, do rapid prototyping, share instantly with team members, and co-edit in real-time. We’re a SAAS company founded in 2017 by industry veterans and headquartered in CA, USA.
“ShapesXR is a bridge for developers who are not designers, and designers who are not developers”, Charlie Fink, Forbes
Our company was founded in 2017. Currently, a team of developers is being formed in Serbia, in the city of Novi Sad under the name Shapes R&D. For 5 years of work, we have become industry experts in the field of VR / AR / MR. The company was created by professionals who believe in the future of new Virtual and Mixed Reality technologies If you are interested in advanced technologies of the future and experience and skills in the field of creating metaverses - welcome on board!
What are we developing?
ShapesXR is a product for the Metaverse, and simply for the VR, AR, XR industry. A collaborative tool for designing, prototyping and collaboratively discussing products in an immersive space. We're called Figma for 3D.
Our strategic partners are Meta (Facebook), Unity, Apple, Adobe and other corporations. We create an innovative solution for the global market with investments and support from corporations and top investors from Silicon Valley. The massive release of ShapesXR took place on November 11, 2021, and the product is available in the Oculus Store for Quest 2.
About us at Forbes (USA) https://www.forbes.com/sites/charliefink/2021/11/11/new-shapesxr-revolutionizes-xr-development/?sh=1094b751a230
Now we have to develop more and more complex functionality both in the user part (development and addition of tools for creation and prototyping, optimization for mobile VR, group interaction of users in single spaces, synchronization in real time), and to increase the security of the product for corporate use, implement access rights management, develop collaborative / network functions, work with AWS, scale the solution, achieve fault tolerance etc.
ShapesXR - recognized as "Best Collaboration Tool" (Auggie awards 2021, Santa Clara, CA), https://www.awexr.com/usa-2021/auggie-winners
We have a small but very professional team, and we are looking for worthy strong candidates and future colleagues!
What kind of colleagues are we looking for?
Tasks:
· Development of a software product in Unity / C#
· Direct participation in the development of the product (not just write pieces of code according to given requirements, but participate in discussions, develop, come up with ideas, design solutions and influence the functionality and development of the product)
· Writing clean and understandable code according to schedule
· Development of documentation in English
Requirements:
· Professional knowledge of Unity (game or non-game industry)
· At least 4 years of proven teamwork experience in C# / Unity (not freelancing)
· Ability to solve complex problems
· High independence, responsibility, desire to develop and learn new things
· Experience developing network code in real-time multi-user applications will be an advantage
Conditions:
· Participation in an ambitious international company operating in an advanced industry, in the company which is a Metaverse industry leader ("non-gaming VR")
· Highly professional and friendly team of like-minded people, no unnecessary meetings and bureaucracy
· Employment with a labor contract
· The salary for the candidate is defined as a result of successful interviews and depends on experience and knowledge
Examples of areas of work within our team:
· Development of a tool for prototyping, modeling, 3D, etc.
· Development of network interaction functionality for the implementation of user collaboration, content sharing
· Development of UI/UX and improvement of interfaces in VR
· Product architecture development
· Optimization for mobile VR
· Experiments in VR / MR